Deep Dive The Star Spawn — Dump Stat Adventures


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The Star Wisp are the minuscule fragments of evil stars that act as seeds. They are frail but help to further the end goals of the Star Spawn and the star that formed them. 5e - Star Spawn Grue. Small aberration, neutral evil Armor Class 11 Hit Points 17 (5d6) Speed 30 ft. STR 6 (−2) DEX 13 (+1) CON 10 (+0) INT 9 (−1) WIS 11 (+0) CHA 6 (−2)


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Special Traits Body Control. The starspawn can contort, stretch, or compress its body to an extraordinary degree. This has the following effects: Amorphous. The starspawn can move through a space as narrow as 5 feet wide without squeezing. Immovable.


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Star spawn manglers were a type of star spawn, creatures created by Elder Evils to act as their agents on the Prime Material plane. Star spawn manglers were low-slung and creeping creatures of horrific appearance. They had between four and eight gangly arms, though it was most often six. Their hunched posture made them appear shorter than they actually were. Star spawn manglers were both.


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Star spawn grues come out at night (60 feet of darkvision) or dwell in subterranean pits. They have only two special features, one active and one passive, but one reinforces the other. Aura of Madness imposes disadvantage on saving throws against creatures within 20 feet, as well as attacks against non-grues. It seems odd that a creature should.


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Returning 35 results for 'star spawn'. Other Suggestions: Star Spawn Emissary Star Spawn Grue star space star span Lesser Star Spawn Emissary Monsters Aberrant Rejuvenation. When the emissary drops to 0 hit points, its body melts away. A greater star spawn emissary instantly appears in an unoccupied space within 60 feet of where the lesser emissary


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The star spawn can innately cast the following spells, requiring no material components. At will: Dissonant Whispers, Dream, Sending. 3/day each: Dominate Person, Phantasmal Killer. 1/day each: Gate. Overwhelming Mind. Whenever a creature attempts to read a star spawn's mind or otherwise make psychic contact, that creature must make a DC 17.


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A star-spawn of Cthulhu�s mind is overwhelming in its power and alien structure. It is immune to any effect that would sense its emotions or read its thoughts and divination spells. This even foils wish spells and spells or effects of similar power used to affect its mind or gain information.


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The star spawn larva mage can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The star spawn larva mage regains spent legendary actions at the start of its turn. Cantrip (Costs 2 Actions). The larva mage casts one cantrip.


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Star spawn emissaries can assume two forms: a lesser form suited to infiltration and a greater, physically overwhelming form. To destroy an emissary, characters must reduce each of its forms to 0 hit points one after another. Typically, a star spawn emissary is initially encountered in its lesser form. When this form is destroyed, the emissary.


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Star Spawn Emissary Overview. Star spawn have two forms. Usually they are encountered appearing as another type of creature. They only reveal their true forms under dire circumstances. If destroyed in its lesser form, it transforms into its greater form. [1]


Deep Dive The Star Spawn — Dump Stat Adventures

The star spawn larva mage can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The star spawn larva mage regains spent legendary actions at the start of its turn. Cantrip (Costs 2 Actions). The larva mage casts one cantrip.


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The creatures known as star spawn are the heralds, servants, foot soldiers, and lieutenants of the Elder Evils, capable of taking on forms that can journey to the Material Plane. They arrive most often in the wake of a comet—or perhaps such a phenomenon merely signals that star spawn are in the vicinity and available for communication.


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It also helps them reach more vulnerable PCs. Weaken Flesh. The main effect is the damage vulnerability, the charisma drop is mainly just flavor and a different angle to attack the character sheet from. The base one felt a bit too extreme and swingy, easily being able to achieve 90 damage in a turn on a CR 5 creature.


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5e 4e 5th Edition Statistics Type Aberration General Information Language (s) Deep Speech Star spawn were a variety of creatures created by Elder Evils to act as their agents on the Prime Material plane in the role of heralds, lieutenants, foot soldiers, simple servants, or even avatars.


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Star Spawn Seer - 5etools A star spawn seer is most often encountered as the leader of a cult that worships one or more of the Elder Evils. Usually, the seer is the only cult member that grasps the full extent of the horror the cult is venerating.